I spent hours marvelling at the intricacy and sheer ambition of the cityscape, the raunchy ads that give a disturbing possibility of the status quo to come, the dystopian savagery of one very possible future the next generation may experience. The things they did get right are incredible. The gameplay, sound, the pace superb, the depth of character development, the investment of the numerous people that cohabitate the rich world of night city really left me moved and satisfied with the experience. Gutted mainly because the subsequent reception generally ignore or detract from the amazing wonders Cyberpunk has achieved. I'm gutted that the developers (and co) were pushed for completion so recklessly, resulting in commitments that didn't allow for the end user experience promised. What a reward to see the less bleak storyline finales play out because the bad, twisted and quite frankly horrifying epilogues chilled me to the bone. I'm not exaggerating at all, the story, characters and script of the main story line (and associated side quests) are phenomenal. ![]() Got to say, this was written like nothing I've seen on TV, games or many of the movies that get so much hype today - exceeding them all, truly masterful. ![]() I didn't get too bogged damn in the usually monogamy of the filler content standard in games such as this, delving instead into the storyline and was hooked immediately. I was fortunate not to experience many of the issues that other users have had, only minor, comical on occasion, mishaps, but despite this I was enthralled by its virtues throughout. Its a crying shame that the release of this game was faced with so many bugs, problems, issues and mess ups that detract from the sheer brilliance of this game.
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